16 February 2026
Chicago 12, Melborne City, USA

Final Fantasy 7 Remake 3 will not “compromise on graphics whatsoever” despite move to multiplatform release

If learning that the next entry into the Final Fantasy 7 Remake series was going multiplatform had you worried about the graphical quality of Square Enix‘s upcoming narrative rollercoaster, a recent interview with director Naoki Hamaguchi should put those fears to rest.

Speaking to Automaton, Hamaguchi reassured fans concerned about the graphical quality of FF7 Remake, when asked whether recent ports to the Xbox Series S or Nintendo Switch 2 had any impact on development.

“Both the Nintendo Switch 2 and Xbox versions have been incredibly well received and generated a lot of buzz online,” Hamaguchi said. “That attention has also made me realize how many people are worried about this issue. However, our decision to go multiplatform with the FF7 Remake series will not in any way lower the quality of the third installment. Our development structure simply doesn’t work that way to begin with. …I suppose I’ll just have to keep saying it (laughs). “

Later in the interview Hamaguchi explained that due to the gradual explosion of PC popularity in Japan, and the faster rate of PC adoption in the West, the Final Fantasy 7 Remake series is being built with PCs in mind, reducing the quality of assets for medium-end platforms like the PS5 and PS5 Pro, then lower still for other platforms.

“While PC gaming is gradually expanding in Japan, overseas growth has been even more rapid,” Hamaguchi explained. “The market has broadened tremendously across both consoles and PC. The FF7 Remake series has sold very well on platforms like Steam and the Epic Games Store, so we develop assets with the broad PC market in mind. In fact, our 3D assets are created at the highest quality level based on PC as the foundation.

“When FFVII Rebirth launched, there was talk about how the PC version looked better than the PS5 version, and our philosophy will not change for the third installment. As our fundamental principle, we do not design assets to meet the lowest baseline. Instead, we create them for high-end environments first. “

As of March last year, the Final Fantasy series had sold over 200m copies worldwide, while the Final Fantasy 7 Remake sold 8.7m copies at the time. Its sequel, as well as Final Fantasy 16 did not meet expectations according to Square Enix.

First Appeared on
Source link

Leave feedback about this

  • Quality
  • Price
  • Service

PROS

+
Add Field

CONS

+
Add Field
Choose Image
Choose Video