According to a report on IGN, Electronic Arts is laying off an unknown number of employees at four studios that worked on Battlefield 6.
Battlefield 6 recently won Game of the Year at the UKIE Video Game Awards, and sold more than seven million units in its first three days on sale in October 2025, going on to become the best-selling game in the United States in 2025.
The studios allegedly affected include Criterion in the UK, Dice in Sweden, Ripple Effect in California, and Motive in Canada. IGN reports that employees are being told the layoffs are part of a “realignment,” but that the studios will remain operational. Electronic Arts also recently made redundancies at the Skate developer Full Circle.
GamesIndustry.biz contacted EA for comment, asking to clarify the number of people affected and their roles, as well as the reasoning behind the cuts. The company provided the following statement:
“We’ve made select changes within our Battlefield organization to better align our teams around what matters most to our community. Battlefield remains one of our biggest priorities, and we’re continuing to invest in the franchise, guided by player feedback and insights from Battlefield Labs.”
Battlefield 6 stormed out of the gates in 2025, but it appears the game has struggled to maintain momentum since. The game hit a Steam concurrent player count of 747,440 at launch last year according to SteamDB, but the game’s most recent 24-hour peak was 67,080. By comparison, rival shooter Arc Raiders has seen a much slower drop off of players: its most recent 24-hour peak was 235,475, down from an all-time peak of 481,966.
Meanwhile, Battlefield 6’s free-to-play battle royale spinoff Redsec has seen Mixed reviews on Steam, with recent reviews dipping into Mostly Negative.
EA’s shareholders have backed a $55 billion acquisition of the company, which is expected to complete in the first quarter of 2027, at which point Saudi Arabia’s Public Investment Fund will allegedly own over 93.4% of the firm.
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