So, we know Pokémon Pokopia is looking impressive so far, and we’ve also been told it’s a pretty long game even if you aren’t planning on sticking around after the credits roll. With so much to do and a multiplayer option that’s promising one of the most relaxing experiences of the year, how do its online functionalities work exactly?
Via Famitsu’s big interview with key Pokémon, Game Freak, and Koei Tecmo figures (hat tip to Kano on Bluesky), we’ve found out about another bit of info that should please everyone who was already looking forward to the game, especially those who spent way too much time playing Minecraft with friends on private servers back in the day.
Before getting into how the multiplayer actually works in Pokopia, game director Takuto Edagawa revealed the project is Omega Force’s largest to date: “I can’t give you a specific number of people, but this is the largest number of people involved in any title developed by ω-Force (Omega Force)* to date.” Moreover, creative work on the game wasn’t one-sided with Game Freak and The Pokémon Company only approving submissions; new Pokémon designs were created and iterated on together all the way through.
About multiplayer, Edagawa says it indeed works as explained in the trailer released so far: You can either visit a host’s main island or develop a “blank” one that’s completely separate from the story mode progress. That second one allows players to “work together” in order to fully develop and reshape it into the peaceful village of their dreams.
The important bit here is that “even if the host (island owner) isn’t playing, everyone can join in and play.” The team is calling this system “Cloud Island” and it essentially works like you were thinking: Minecraft’s private, persistent servers. This potentially means it’s the sort of online feature that will one day go offline, but it opens up many possibilities and should make Pokémon Pokopia immensely more attractive for those of us whose schedules rarely line up. In fact, Edagawa basically states that was the driving force behind the functionality.
With only a little over two weeks to go, Pokopia is looking like one of Switch 2‘s strongest exclusives yet, and I’m personally thinking it’s going to be among 2026’s biggest hits. Are you excited by the news on how multiplayer works or are you going full solo?
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