4 March 2026
Chicago 12, Melborne City, USA

From ‘Asteroids’ to ‘Star Citizen’: A brief history of space dogfighting games

The concept of dogfighting amongst the stars has been around far longer than video games set in space, but it’s been a linchpin of some of the most seminal games ever developed.

From the earliest days of game development, when creators with visions of X-Wings blasting TIE Fighters to dust on the silver screen first got the chance to bring those sci-fi fantasies to interactive life, the idea of sleek fighters battling against a background of starscapes and shimmering moons has been a mainstay of the space game zeitgeist. Now, with over 50 years of digital space combat under our belts, we’re looking back on the gaming genre that took us to the stars and boldly asked, “Wouldn’t it be cool if we blasted fools with lasers from our spaceship?”

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